National Repository of Grey Literature 6 records found  Search took 0.01 seconds. 
A Demonstration Computer Game Showing 3D Visualization Capabilities of Contemporary Internet Browsers
Pagáč, Jakub ; Starka, Tomáš (referee) ; Pečiva, Jan (advisor)
This thesis describes the process of creation of a game for web browsers using Babylon.js framework. It also touches on subjects of 3D graphics on the web, 3D animation and structure of web applications. Game itself is created using Typescript language and it is shared using a Node.js module as its web server. It is a fighting game for two players, where their characters fight using martial arts.
Collision Detection in 3D Scene
Přibyl, Tomáš ; Chlubna, Tomáš (referee) ; Pečiva, Jan (advisor)
This thesis is focused on algorithms for collision detection in Javascript programming language. Part of this thesis is also about testing applications. These applications test properties of algorithms and measure their calculation time.
Collision Detection in 3D Scene
Přibyl, Tomáš ; Chlubna, Tomáš (referee) ; Pečiva, Jan (advisor)
This thesis is focused on algorithms for collision detection in Javascript programming language. Part of this thesis is also about testing applications. These applications test properties of algorithms and measure their calculation time.
Collision Detection in 3D Scene
Přibyl, Tomáš ; Chlubna, Tomáš (referee) ; Pečiva, Jan (advisor)
This thesis is focused on algorithms for collision detection in Javascript programming language. Part of this thesis is also about testing applications. These applications test properties of algorithms and measure their calculation time.
Collision Detection in 3D Scene
Přibyl, Tomáš ; Chlubna, Tomáš (referee) ; Pečiva, Jan (advisor)
This thesis is focused on algorithms for collision detection in Javascript programming language. Part of this thesis is also about testing applications. These applications test properties of algorithms and measure their calculation time.
A Demonstration Computer Game Showing 3D Visualization Capabilities of Contemporary Internet Browsers
Pagáč, Jakub ; Starka, Tomáš (referee) ; Pečiva, Jan (advisor)
This thesis describes the process of creation of a game for web browsers using Babylon.js framework. It also touches on subjects of 3D graphics on the web, 3D animation and structure of web applications. Game itself is created using Typescript language and it is shared using a Node.js module as its web server. It is a fighting game for two players, where their characters fight using martial arts.

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